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Sir We Have an Orc Problem WIKI
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  • Guides
    • Guides Hub Beginner and advanced Sir, We Have an Orc Problem guides covering how to play, choke points, economy, and hard levels.
    • Getting Started Beginner guide for Sir, We Have an Orc Problem: first runs, Gunner placement, meta upgrades, and where to go next on Steam.
    • How to Play Learn build and battle phases, tower placement shortcuts, Space to start waves, and the meta upgrade loop in Sir, We Have an Orc Problem.
    • Choke Points Use fluid pathing, choke points, and layered turrets - Flamethrower front, Mortar and Cannon cover - to stop massive orc hordes.
    • Beat Hard Levels Late-game strategies for 100k+ orc waves: farm runs, penetration upgrades, ability timing, and clean clears in Sir, We Have an Orc Problem.
    • Economy & Meta Meta currency, economy upgrades first, end-of-battle payouts, clean-win bonuses, and when to buy tower caps in the upgrade tree.
    • Tips and Tricks Sir, We Have an Orc Problem tips: kill zones, Flamethrower placement, farm runs, abilities, and launch-week tricks.
    • View all Guides
  • Turrets
    • Turrets Hub All seven Sir, We Have an Orc Problem turrets: Gunner through Grenade Launcher roles, placement, archetypes, and synergy.
    • Tier List Sir, We Have an Orc Problem turret tier list: S/A/B rankings for all seven towers including Tesla Coil cleanup and Grenade Launcher support.
    • Gunner Gunner turret guide for Sir, We Have an Orc Problem: early DPS, fire rate upgrades, placement nests, and leak control on Steam.
    • Flamethrower Flamethrower guide for Sir, We Have an Orc Problem: burn DoT softening, choke placement, double-pass setups, and meta tick upgrades.
    • Mortar Mortar turret guide for Sir, We Have an Orc Problem: lobbed splash damage, rear-line placement, choke stacks, and upgrade priority tips.
    • Cannon Cannon turret guide for Sir, We Have an Orc Problem: pierce burst AOE, kill-box finish, placement behind softening, and upgrade tips.
    • Laser Laser turret guide for Sir, We Have an Orc Problem: mid-tree unlock, 3.2 wall breaker, placement behind chokes, and upgrade timing on Steam.
    • View all Turrets
  • Upgrades
    • Upgrades Hub Persistent meta upgrade tree guide for Sir, We Have an Orc Problem: economy nodes, combat paths, tower unlocks, and priority between runs.
    • Upgrade Priority Recommended unlock order for the Sir, We Have an Orc Problem upgrade tree so economy nodes and tower caps stay ahead of late waves.
    • Economy Upgrades End-of-battle income, base HP, and tower slot upgrades explained for Sir, We Have an Orc Problem meta progression between runs.
    • Combat Upgrades Gunner, Flamethrower, Mortar, and Cannon upgrade paths plus Headhunter, Power Shot, and damage nodes for orc waves.
    • Bonus Resources Sir, We Have an Orc Problem Bonus Resources guide: flat vs scaling payouts, surrender rules, and farm etiquette.
    • Damage Statistics Sir, We Have an Orc Problem Damage Statistics, Headhunter, and Power Shot guide: readouts, unlock order, and build decisions.
  • Abilities
    • Abilities Hub Active abilities in Sir, We Have an Orc Problem: missiles, Cryo Beam, bombing runs, orbital lasers, nukes, and control vs burst roles.
    • Missiles Missile ability upgrades for Sir, We Have an Orc Problem: AoE damage, blast radius, cooldown reduction, and when to fire on orc swarms.
    • Bombing Runs Strafing run and bombing run ability guide for Sir, We Have an Orc Problem: targeting swarms, cooldown timing, and upgrade paths.
    • Orbital Laser & Nukes Orbital laser and nuke abilities in Sir, We Have an Orc Problem: late-game swarm control, cooldown planning, and tree unlock costs.
    • Cryo Beam Cryo Beam guide for Sir, We Have an Orc Problem: freeze timing, control vs burst, and Elemental Carnage Level 4.1 tips.
    • Abilities Tier List Sir, We Have an Orc Problem abilities tier list: missiles, Cryo Beam, bombing runs, orbital laser, nukes ranked by campaign phase.
  • Walkthrough
    • Walkthrough Hub Stage-by-stage Sir, We Have an Orc Problem walkthroughs for early maps, mid-game scaling, and late horde clears on Steam.
    • Early Levels Early Sir, We Have an Orc Problem walkthrough: first maps, starter turrets, economy unlocks, and choke placement before orc speed ramps.
    • Level 1 and 2 Sir, We Have an Orc Problem Level 1 and 2 guide: stages 1.1 and 2.1, first Gunners, missile timing, and achievement clears.
    • Level 3 Sir, We Have an Orc Problem Level 3 guide: Flamethrower unlock pivot, first Mortar prep, and economy before Level 4 scaling.
    • Mid-Game Mid-game Sir, We Have an Orc Problem walkthrough: faster orcs, Mortar and Flamethrower unlocks, and ability timing for the Steam campaign.
    • Level 4 Sir, We Have an Orc Problem Level 4 guide: speed ramp, dual kill zones, Mortar unlock timing, and dev scaling notes.
    • Late Game Late-game Sir, We Have an Orc Problem walkthrough for massive orc waves, nuke timing, final map clears, and farming the full upgrade tree.
    • View all Walkthrough
  • Updates
    • Updates Hub Sir, We Have an Orc Problem patch notes hub: demo changelogs, July 2026 Steam launch news, and balance highlights.
    • Patch Notes Changelog: Jul 2026 launch, demo patch history, Tesla and Grenade towers, Cryo Beam, no post-launch balance patch yet.
    • Launch Day Sir, We Have an Orc Problem launch day July 28 2026: official trailer, Steam unlock, seven turrets, Cryo Beam, 10% discount through Aug 11.
    • Post-Launch Roadmap Post-launch status Aug 2026: no dated patch yet, Tesla and Cryo meta, visual tweaks under consideration, and QoL signals.
    • First Week Community Sir, We Have an Orc Problem launch week pulse: Tesla and Cryo meta, no Aug patch yet, discount through Aug 11, visual tweaks under review.
  • Controls
    • Controls Controls for Sir, We Have an Orc Problem on Steam: mouse tower placement, keyboard shortcuts, Space to battle, and Windows/Linux tips.
  • Review
    • Review Honest Sir, We Have an Orc Problem review: seven-turret TD loop, Cryo Beam, 4-6 hour length, demo roots, and who should buy on Steam.
  • Tools
    • Tools Hub Interactive tools for Sir, We Have an Orc Problem: upgrade planner, build calculators, and planning helpers for the meta progression tree.
    • Upgrade Planner Upgrade Planner tool for Sir, We Have an Orc Problem plus strategy context for economy, combat, and ability nodes in the meta tree.
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Turrets
  • View all Turrets
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Upgrades
  • View all Upgrades
  • Upgrades Hub
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Abilities
  • View all Abilities
  • Abilities Hub
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Walkthrough
  • View all Walkthrough
  • Walkthrough Hub
  • Early Levels
  • Level 1 and 2
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Sir We Have an Orc Problem WIKI

The unofficial fan wiki for Sir, We Have an Orc Problem.

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