Skip to content
Sir We Have an Orc Problem WIKI
  • Home
  • Guides
    • Guides Hub Beginner and advanced Sir, We Have an Orc Problem guides covering how to play, choke points, economy, and hard levels.
    • Getting Started Beginner guide for Sir, We Have an Orc Problem: first runs, Gunner placement, meta upgrades, and where to go next on Steam.
    • How to Play Learn build and battle phases, tower placement shortcuts, Space to start waves, and the meta upgrade loop in Sir, We Have an Orc Problem.
    • Choke Points Use fluid pathing, choke points, and layered turrets - Flamethrower front, Mortar and Cannon cover - to stop massive orc hordes.
    • Beat Hard Levels Late-game strategies for 100k+ orc waves: farm runs, penetration upgrades, ability timing, and clean clears in Sir, We Have an Orc Problem.
    • Economy & Meta Meta currency, economy upgrades first, end-of-battle payouts, clean-win bonuses, and when to buy tower caps in the upgrade tree.
    • Tips and Tricks Sir, We Have an Orc Problem tips: kill zones, Flamethrower placement, farm runs, abilities, and launch-week tricks.
    • View all Guides
  • Turrets
    • Turrets Hub All seven Sir, We Have an Orc Problem turrets: Gunner through Grenade Launcher roles, placement, archetypes, and synergy.
    • Tier List Sir, We Have an Orc Problem turret tier list: S/A/B rankings for all seven towers including Tesla Coil cleanup and Grenade Launcher support.
    • Gunner Gunner turret guide for Sir, We Have an Orc Problem: early DPS, fire rate upgrades, placement nests, and leak control on Steam.
    • Flamethrower Flamethrower guide for Sir, We Have an Orc Problem: burn DoT softening, choke placement, double-pass setups, and meta tick upgrades.
    • Mortar Mortar turret guide for Sir, We Have an Orc Problem: lobbed splash damage, rear-line placement, choke stacks, and upgrade priority tips.
    • Cannon Cannon turret guide for Sir, We Have an Orc Problem: pierce burst AOE, kill-box finish, placement behind softening, and upgrade tips.
    • Laser Laser turret guide for Sir, We Have an Orc Problem: mid-tree unlock, 3.2 wall breaker, placement behind chokes, and upgrade timing on Steam.
    • View all Turrets
  • Upgrades
    • Upgrades Hub Persistent meta upgrade tree guide for Sir, We Have an Orc Problem: economy nodes, combat paths, tower unlocks, and priority between runs.
    • Upgrade Priority Recommended unlock order for the Sir, We Have an Orc Problem upgrade tree so economy nodes and tower caps stay ahead of late waves.
    • Economy Upgrades End-of-battle income, base HP, and tower slot upgrades explained for Sir, We Have an Orc Problem meta progression between runs.
    • Combat Upgrades Gunner, Flamethrower, Mortar, and Cannon upgrade paths plus Headhunter, Power Shot, and damage nodes for orc waves.
    • Bonus Resources Sir, We Have an Orc Problem Bonus Resources guide: flat vs scaling payouts, surrender rules, and farm etiquette.
    • Damage Statistics Sir, We Have an Orc Problem Damage Statistics, Headhunter, and Power Shot guide: readouts, unlock order, and build decisions.
  • Abilities
    • Abilities Hub Active abilities in Sir, We Have an Orc Problem: missiles, Cryo Beam, bombing runs, orbital lasers, nukes, and control vs burst roles.
    • Missiles Missile ability upgrades for Sir, We Have an Orc Problem: AoE damage, blast radius, cooldown reduction, and when to fire on orc swarms.
    • Bombing Runs Strafing run and bombing run ability guide for Sir, We Have an Orc Problem: targeting swarms, cooldown timing, and upgrade paths.
    • Orbital Laser & Nukes Orbital laser and nuke abilities in Sir, We Have an Orc Problem: late-game swarm control, cooldown planning, and tree unlock costs.
    • Cryo Beam Cryo Beam guide for Sir, We Have an Orc Problem: freeze timing, control vs burst, and Elemental Carnage Level 4.1 tips.
    • Abilities Tier List Sir, We Have an Orc Problem abilities tier list: missiles, Cryo Beam, bombing runs, orbital laser, nukes ranked by campaign phase.
  • Walkthrough
    • Walkthrough Hub Stage-by-stage Sir, We Have an Orc Problem walkthroughs for early maps, mid-game scaling, and late horde clears on Steam.
    • Early Levels Early Sir, We Have an Orc Problem walkthrough: first maps, starter turrets, economy unlocks, and choke placement before orc speed ramps.
    • Level 1 and 2 Sir, We Have an Orc Problem Level 1 and 2 guide: stages 1.1 and 2.1, first Gunners, missile timing, and achievement clears.
    • Level 3 Sir, We Have an Orc Problem Level 3 guide: Flamethrower unlock pivot, first Mortar prep, and economy before Level 4 scaling.
    • Mid-Game Mid-game Sir, We Have an Orc Problem walkthrough: faster orcs, Mortar and Flamethrower unlocks, and ability timing for the Steam campaign.
    • Level 4 Sir, We Have an Orc Problem Level 4 guide: speed ramp, dual kill zones, Mortar unlock timing, and dev scaling notes.
    • Late Game Late-game Sir, We Have an Orc Problem walkthrough for massive orc waves, nuke timing, final map clears, and farming the full upgrade tree.
    • View all Walkthrough
  • Updates
    • Updates Hub Sir, We Have an Orc Problem patch notes hub: demo changelogs, July 2026 Steam launch news, and balance highlights.
    • Patch Notes Changelog: Jul 2026 launch, demo patch history, Tesla and Grenade towers, Cryo Beam, no post-launch balance patch yet.
    • Launch Day Sir, We Have an Orc Problem launch day July 28 2026: official trailer, Steam unlock, seven turrets, Cryo Beam, 10% discount through Aug 11.
    • Post-Launch Roadmap Post-launch status Aug 2026: no dated patch yet, Tesla and Cryo meta, visual tweaks under consideration, and QoL signals.
    • First Week Community Sir, We Have an Orc Problem launch week pulse: Tesla and Cryo meta, no Aug patch yet, discount through Aug 11, visual tweaks under review.
  • Controls
    • Controls Controls for Sir, We Have an Orc Problem on Steam: mouse tower placement, keyboard shortcuts, Space to battle, and Windows/Linux tips.
  • Review
    • Review Honest Sir, We Have an Orc Problem review: seven-turret TD loop, Cryo Beam, 4-6 hour length, demo roots, and who should buy on Steam.
  • Tools
    • Tools Hub Interactive tools for Sir, We Have an Orc Problem: upgrade planner, build calculators, and planning helpers for the meta progression tree.
    • Upgrade Planner Upgrade Planner tool for Sir, We Have an Orc Problem plus strategy context for economy, combat, and ability nodes in the meta tree.
EN
  • EN
  • FR
  • DE
  • ES
View on Steam
Home
Guides
  • View all Guides
  • Guides Hub
  • Getting Started
  • How to Play
  • Choke Points
  • Beat Hard Levels
  • Economy & Meta
  • Tips and Tricks
  • Demo vs Full
  • System Requirements
  • FAQ Hub
  • Troubleshooting
  • Flamethrower Strategy
  • Meta Farming
  • Enemies & Scaling
  • Price & Value
  • Perfect Clear
  • Campaign Maps
  • Achievements
  • Tower Archetypes
Turrets
  • View all Turrets
  • Turrets Hub
  • Tier List
  • Gunner
  • Flamethrower
  • Mortar
  • Cannon
  • Laser
  • Turret Arcs
  • Tesla Coil
  • Grenade Launcher
Upgrades
  • View all Upgrades
  • Upgrades Hub
  • Upgrade Priority
  • Economy Upgrades
  • Combat Upgrades
  • Bonus Resources
  • Damage Statistics
Abilities
  • View all Abilities
  • Abilities Hub
  • Missiles
  • Bombing Runs
  • Orbital Laser & Nukes
  • Cryo Beam
  • Abilities Tier List
Walkthrough
  • View all Walkthrough
  • Walkthrough Hub
  • Early Levels
  • Level 1 and 2
  • Level 3
  • Mid-Game
  • Level 4
  • Late Game
  • Level 5
  • Level 6
  • Tower-Only
Updates
  • View all Updates
  • Updates Hub
  • Patch Notes
  • Launch Day
  • Post-Launch Roadmap
  • First Week Community
Controls
  • View all Controls
  • Controls
Review
  • View all Review
  • Review
Tools
  • View all Tools
  • Tools Hub
  • Upgrade Planner
View on Steam
  1. Home /
  2. Terms of Service

Terms of Service

Last updated: 2026-07-04

Welcome to sirwehaveanorcproblem.wiki (the "Site"). By accessing or using the Site, you agree to be bound by these Terms of Service ("Terms"). If you do not agree with any part of these Terms, please discontinue use of the Site.

1. About this Site

This Site is an unofficial, fan-made resource that provides guides, tier lists, code trackers and reference information about the game "Sir We Have an Orc Problem". We are not affiliated with, endorsed by, sponsored by, or otherwise connected to the developers or publishers of Sir We Have an Orc Problem, or any of their partners. All trademarks, game names and related assets belong to their respective owners.

2. Acceptable Use

You agree to use the Site only for lawful purposes. You specifically agree not to:

  • Use the Site in any way that breaches applicable local, national or international law.
  • Attempt to gain unauthorized access to the Site, its servers, or any connected systems.
  • Introduce malicious code, attempt to disrupt the Site, or scrape content in a manner that degrades service.
  • Reproduce substantial portions of our original content without permission or proper attribution.

3. Game Information and Accuracy

Games are actively updated and may change at any time. Features such as codes, items, currencies and game modes may change without notice. While we work to keep our guides accurate and current, we make no warranty that any information on the Site is complete, reliable, or up to date. Always verify codes, links and announcements through official channels before acting on them.

4. Third-Party Links

The Site may contain links to third-party websites or services, including the official game page. These links are provided for convenience only. We have no control over the content or practices of third-party sites and accept no responsibility for them. Visiting third-party links is at your own risk.

5. Intellectual Property

Original text, layout, graphics and design created for this Site are owned by the Site operators. Game-related names, logos and imagery referenced for identification purposes remain the property of their respective owners and are used under principles of nominative fair use.

6. Disclaimer of Warranties

The Site is provided on an "as is" and "as available" basis without warranties of any kind, whether express or implied. To the fullest extent permitted by law, we disclaim all warranties, including merchantability, fitness for a particular purpose and non-infringement.

7. Limitation of Liability

To the maximum extent permitted by law, the Site operators shall not be liable for any indirect, incidental, special or consequential damages arising out of or relating to your use of, or inability to use, the Site.

8. Changes to These Terms

We may update these Terms from time to time. Changes take effect when posted on this page, and the "Last updated" date will be revised accordingly. Continued use of the Site after changes constitutes acceptance of the new Terms.

9. Contact

For questions about these Terms, please reach out through the contact channels listed on the Site. These Terms apply to all visitors regardless of the language version of the Site they use.

Sir We Have an Orc Problem WIKI

The unofficial fan wiki for Sir, We Have an Orc Problem.

View on Steam

Explore

  • Guides
  • Turrets
  • Upgrades
  • Abilities
  • Walkthrough
  • Updates
  • Controls
  • Review
  • Tools

Popular guides

  • Guides Hub
  • Getting Started
  • How to Play
  • Choke Points
  • Beat Hard Levels
  • Economy & Meta

Legal

  • Terms of Service
  • Privacy Policy
  • Cookie Policy

This is an unofficial fan-made resource. Sir, We Have an Orc Problem and related marks are trademarks of Mumpitz Games. We are not affiliated with or endorsed by the developers or publishers.

© 2026 sirwehaveanorcproblem.wiki. All rights reserved.